Periodically, the tank has to move to get out of Flame Crash. Inferno Tempered Chestguard: 54 stamina, 60 fire resistance. Phase 5 is essentially a replacement of Phase 3. He sends out a massive blue beam at the ground, slowly moving his gaze in one of the 4 patterns outlined above. Illidan kneels down and casts The Demon Within, turning him into a Demon. His beam will slowly start moving in a straight line (6 yard radius) towards a specific spot (see the Phase 2 section) until it has traveled from one end of the room to another. Any player hit directly by the beam will take 19,750 to 20,250 Shadow damage, dying instantly. Therefore slow DPS when he gets close to 30% in phase 4. You want to avoid multiple people getting hit by it, because its damage adds up quickly. If they reach that player, they will instantly kill them and then pick a new target, repeating the process anew. Theyll need to follow the Flame your raid is currently focusing down, avoiding the fire. At 90%, Illidan calls for the help of his minions, but they simply get killed by Akama. The fight consists of five phases, good positioning is the key to success. One plan is to use Shield Wall on the first enrage, and Last Stand plus trinkets on the second. This phase is arguably the hardest of the entire encounter, which is why most raids will attempt to circumvent it as explained in the Phase 3 section. Feral Druid tanks have the best armor in the game with their bear form. Alliance: Kul Tirans with their strong Brush It Off and Rime of the Ancient Mariner. Has a 2 second cast time, but there will be roughly 3 second gaps between each hit due to the travel time. to avoid this debuff from hitting all melee at once. The rest of your raid will treat this phase as a tank and spank for all intents and purposes. Guardian Druids has for long been known as a meat-shield that has very high HP. Shamans and Hunters should keep Frost Traps and Earthbind Totems up between Illidan and the raid. Any combat rezzes should be performed at this point. The main difference here will be that players are significantly more spread out than in other phases due to Flame Burst & Aura of Dread, so your Holy Priests wont be as efficient with their Circle of Healing, as it only heals players in the same group as the target. Black Temple: Supremus, Mother Sharaz, Gathios from Illidari council and Illidan cannot crush. With sufficient DPS, you may only see it once during Phase 2, but most groups will likely see it 2-3 times. Have your Shadow Resistance tank stay at max range away from the boss and Your remaining healers should heal the raid, focusing on people targeted by Parasitic Shadowfiend and Agonizing Flames. Defense Rating Warriors require a total of 490 defense skill, which equates to roughly 332 defense rating, combined with our default 350 defense skill we should have at level 70. Melee cannot hit the boss during this The result is the following 'kite path': Initially both flames are pulled to the northern (or southern) end of the circle, and then moved around the border towards the south, one tank along the eastern semicircle, the other along the west. Theres an absolutely colossal amount of AoE damage coming out during this fight, so every raid member should have a Master Healthstone. The flames however hurt, so your main tank should begin moving Illidan away from his original spot the moment he leaps into the air, so your melee DPS are out of the fire as soon as possible. After 60 seconds of Phase 3 or 5, Illidan will fall down on the floor for 10 seconds, before turning into his Demon Form. Classic WoW is my jam, with a passion for PvP. After about 1 minute, Illidan will transition from Please head over to https://wowpedia.fandom.com for more accurate and up-to-date game information. After both a while, so be sure to conserve Mana as much as possible. It is later revealed that Bolvar's body was recovered by the Scourge along with that of Dranosh Saurfang, and has been tortured mercilessly by the Lich King. Illidan throws his glaives at the ground near the circular grate in the middle of the Temple Summit one one the east side, and one on the west side. Black Temple. They are Demon type enemies with 1.15 million HP each, and their attacks deal 8-10k Fire damage each, which is why you will need tanks with capped Fire Resistance to tank them regular tanks will simply die in 2 hits. Race By standing as far away from Illidan as possible, your raid will maximize their travel time, and they can also be slowed, giving your players some extra time to defeat them before they kill their target. Illidan can be considered a difficult boss, as he has It takes 15.77 Hit Rating to get 1% Hit Chance. Here you can find Guides, News, Tools, Forums, and more for WoW Classic, TBC Classic, WotLK, and Shadowlands! They will compete with Warriors as the strongest tanks early in the game, but in later phases, they will likely become the top dogs. This Thus, a tank that manages to reach a total of 101.8% total dodge, parry and block, will be guaranteed to avoid this attack. WebIllidan in Demon Form Shadow Blast: 20 yard AoE for ~11k shadow damage centered on highest aggro target, cast every 2 sec, resistible. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); Someone once said that you cant go home again. Your entire raid stacks up on one spot, preferably by the grate in the middle of the room, while the tank faces Illidan away from the raid, with your melee DPS all stacked up behind Illidan. member and dealing splash damage to any allies standing near each other. The tank needs to drag Illidan towards the trap, click to activate it, and position Illidan on top of it. Classic Era Servers Now Medium Population! Spell pen and spell hit values Spell base damage Spell power Spell power coefficient It is crafted. It is recommended that you have at least 5-6 healers for this fight, with a good balance of tank healing classes like Holy Paladins and Restoration Druids, and AoE healing classes like Restoration Shamans and Holy Priests. Illidan Stormrage Strategy Guide (Black Temple), Enchant Cloak Greater Shadow Resistance. Periodically, the tank has to move to get out of Flame Crash. One player should constantly keep an eye on Illidan and announce whether he's flying over the east or west side (so that the tank on that side can move away from the two possible Eye Beam traces). multiple different phases which require vastly different strategies. prioritized to, see the links below. This guide has been written by Abide, TBC veteran for nearly a decade. Web- Aim for 12k hp and 250 fire resistance unbuffed. the patches of fire can easily prevent you from dealing damage if you are on the Season of Mastery Realms Permanently Closing! For that reason, your raid should aim to kill the Shadowfiends ASAP. Keep the debuffs from Mortal Strike, Wound Poison and Aimed Shot up to reduce the amount of healing Illidan receives. Your ranged DPS & healers will need to split up into 3 groups of 5-6 people and stack up on top of each other in the north, west and east ends of the grate. Mortal Strike or Wound Poison debuff on the boss, as should be used as soon as the tanks have solid aggro on the Flames. You are most likely going to encounter Illidans mechanics in the following order: Shear > Parasitic Shadowfiend > Shear > Flame Crash > Draw Soul > reset. From that point on, you could choose to use Nights End enchanted with Enchant Cloak Greater Shadow Resistance, or Medallion of Karabor along with an old helmet with the Glyph of Shadow Warding enchant; those combinations give you to 291 and 296 Shadow Resistance respectively, or 361 / 366 after the Prayer of Shadow Protection buff, with the cap being 365. His abilities in Phase 3 are the same as in Phase 1, with the addition of Agonizing Flames. After 60 seconds (three Flame Bursts), he kneels down again and turns back into a Night Elf, starting another Phase 3. Probably would only need fire resist aura or totem. to save Shield Block for when he begins this cast. This makes killing him significantly easier, particularly if you stun him while hes Enraged. boss. Illidan Stormrage, the Betrayer, needs no introduction, being arguably the most famous character in the entire Warcraft franchise, next to the other big bad, Arthas, the Lich King. WebPart of the Illidan encounter in the Black Temple. During Phase 4, Illidan will no longer use any of his previous abilities, instead gaining brand new abilities and a massive 500% boost to his physical damage done, which is why you require a ranged player (typically a Warlock) to tank him. Illidan cannot cast other spells while casting Dark Barrage. Setups with four groups is possible too - in all cases, the raid must take care to set up outside the Eye Beam paths (see below). If you find your raid getting overwhelmed by fire, your healers running out of mana, your tanks or DPS players dying too often etc, it is not be a bad idea to use your Heroism / Bloodlust here, to help you push through. Pay attention to it and still try to keep yourself up there on Spell Hit. Fire Resistance gear. Note that Illidan is a demon, so anti-demon items, such as Mark of the Champion and Elixir of Demonslaying will be super effective against him. It's a good idea to place all AoE capable damage dealers within AoE range of Illidan, so that they can AoE the demons right when they spawn, while they're still snared. Agonizing Flames makes Phase 3 slightly different to Phase 1. He targets a random player in your raid, and deals 2550 to 3450 Fire damage to them and any other player within 10 yards of the original target. A four group setup leaves away the center group. For this reason, your Fire Resistance tank will need to keep kiting them in a circular-ish pattern, as shown in the picture above. 1. As Illidan uses Eye Blast every 40 seconds and the flames persist for up to 75 seconds, there will be periods of time where theres multiple patterns of flames up at once if both sides have a trail of Demon Fire, your melee DPS should stack up on south side of the grate, away from other groups. The two off-tanks each pick up one of the flames. Phase 2 begins with Illidan flying off and throwing his glaives at the ground near the grate in the middle of the room, with one on the west side, and the other on the east side. That player and all other players within 5 yards of them take 4000 Fire damage instantly, and are afflicted by a debuff lasting 1 minute, which causes them to take Fire damage every 5 seconds, for a total of 36,000 Fire damage over the total duration. So you only need 295 resist from gear and enchants to stand out on the side of the raid, away from other members. Do tanks need fire resistance for Illidan? Furthermore, it can help if your Hunters use their Misdirection on the tank to help them establish threat, but it is recommended that you save at least 2 Misdirections for Phase 2. The affected player and a mage should move away from the raid. Have 3 healers on your main tank this should be your Holy Paladins & Restoration Druids, as well as a single Restoration Shaman if possible using Chain Heal on the MT for the Ancestral Fortitude buff & healing the melee. If Since the HP reduction in Patch 3.0.2, it is possible to kill Illidan without him ever switching to demon form (Phase 4). Flame of Azzinoth are dead, Phase Two will end and Phase Three will Re: Illidan - warlock & Flames of Azzinoth tanks.. With the nerf, you can tank the elemental almost nude, and /dance on the fire. Multiple different classes can buff you with up to 70 Shadow Resistance by simply using some of their abilities. available on these if they get too close to any raid members. While the overall strength of DPS Warriors is reduced from that of Classic WoW, with proper gear and group, a Fury Warrior remains one of the best AoE classes in the game, and arguably the strongest cleave DPS overall. While trapped, Illidans damage taken is increased by 100% and he loses his enrage buff. Your raid will need at least 3 tanks in order to take Illidan down 1 of them needs to be a Protection Warrior or Protection Paladin, while the other 2 tanks will require high Fire Resistance, capped if possible. The transition to phase 5 should always happen during a Phase 3, because the raid is positioned correctly. At 65% HP, Illidan will fly up Maiev joins the fight, which sounds cooler than it is actually helpful, and then Illidan starts attacking you again. sure to turn and quickly kill the Parasitic Shadowfiends that are First kills (prior to patch 3.0.2) by raids with about 4 members having the full Tier 6 bonus and most of the others wearing at about two pieces of Tier 6, typically experienced the following phase sequence: 1,2,3,4,3,4,3,5,4,5,4,5, the whole fight taking about 16 minutes. Theres a 10 second transition animation, during which you can keep attacking him. This boss does very high tank damage, so be healing the tank at all times. Shear requires It otherwise works exactly the same as Phase 3, with Illidan using the same abilities in the same way, but with the addition of 2 new, mostly not too important abilities. The melee Hit Cap is 9%, or 142 Hit Rating. Use any slows or stuns Illidan uses this ability every ~40 seconds. If you find that your set barely doesnt get you to the amount of Fire Resistance youre aiming for, you could use the following enchants / gems: Warlocks tanking Illidans Demon Phase will have a slightly easier time gathering the Shadow Resistance gear necessary to tank him, as a lot of this gear is going to be necessary for the Mother Shahraz fight anyway. spread out to avoid the Agonizing Flames from hitting too many players Status A setup with five groups results in a cross pattern - and unless each group is more than 10 yards away from the center, whenever the center group is hit everybody will take damage. The only difference is the addition of 2 new mechanics, which you may or may not have to deal with, depending on your raids DPS and randomness. Illidan is not a gear dependent fight, it's possible to beat him even with Tier 5 or badge vendor gear on most of the raid, only the tanks really need good gear. Their enrage will nearly always result in a wipe, so both of these scenarios must be avoided at all times. Phase Three is exactly the same as Phase One, except the raid should now be Added in World of Warcraft: The Burning Crusade. attackable and engage your raid. It is okay if you are a tad lower than cap, but do not be more than 1% or so lower in this occasion 2009-02-23, 08:13 PM #7. monkeyfoo. Your melee DPS meanwhile should switch target if the Eye Blast is coming towards the Flame of Azzinoth theyre currently attacking. 62 73 38 Phase 4 plays completely differently to every other phase, and your raid will have to position as follows: There is a threat reset at the start of this phase to facilitate the necessity of switching a tank. tutorial on everything you need to know to be prepared for this foe. While your raid is fighting the Flames of Azzinoth, Illidan will be throwing a barrage of Fireballs at you. Anyone that touches the beam will die instantly. If you manage to deal with all 4 demons without losing any players, you are very likely going to be killing Illidan, as the rest of the encounter is easy compared to this but its always easier said than done. defeated. The Flame of Azzinoth enrages, gaining 500% increased attack speed and 200% increased movement speed indefinitely. The Flame tanks need two healers each, the remaining 4-5 healers heal the raid. If it doesnt look like youre going to skip Phase 4, your Warlock tank should move to their designated position and start spamming Searing Pain on Illidan for threat. target. The way to avoid the enrage will be to have the raid stay around the circular grate in the middle of the room, between the 2 glaives. The main difficulty in this phase will be the very high raid damage. Illidan Stormrage is a longer fight with many Note that it is possible to skip Phase 4 altogether by having high raid DPS, meaning you may not need the Warlock tank. Avoid being in front of the boss at all times as the Draw Soul designated area, typically a Hunter We use cookies to ensure that we give you the best experience on our website. About 80 seconds into the phase and every 40 seconds thereafter, Illidan puts a Dark Barrage on a random raid member. Using the demon trap is dangerous, because it may severely disturb positioning, and incur other complications like raid members taking extra damage from Agonizing Flames, loose Parasites, or the tank turning his back to Illidan and taking Shear. He cannot deal crushing blows as his Your Fire Resistance tanks will need to pick up one Flame of Azzinoth each, taking them a few yards away from the grate in the middle. This mechanic is why players are ideally standing at their maximum range away from Illidan, forcing the demons to cover a larger distance before killing their target. Two tanks wearing Fire Resistance gear are required for this fight for Phase begin. The Warlock has three great Raiding DPS specs for T4 progression. very high consistent shadow damage to his highest aggro target. If you get him down to 30%, however, he will transition to Phase 5. Shear After 60 seconds of Phase 5, Illidan will transition to Phase 4, beginning a cycle of Phase 5 > Phase 4 > Phase 5 etc until he is defeated. Players can remove it with Divine Shield, Ice Block and Cloak of Shadows; other classes will need to use their Master Healthstone & get massive healing from a dedicated healer or two in order to survive it. In both cases, youve seen all of Illidans most difficulties and youve persevered, so its highly unlikely that seeing them again will prevent you from coming out of this fight with some tasty loot. 2, as the Flame of Azzinoth deal very high Fire damage. Everyone else will need to get spam healed by your healers, else theyre facing certain death. If you handled Phase 2 successfully, Phase 3 will be an absolute breeze. tank with full Shadow Resistance gear, usually a Illidan is one of the harder-hitting bosses in the game, dealing high damage He will use Dark Barrage every 90 seconds, so itll help a lot if your raid has enough DPS to kill the Flames of Azzinoth before the second one comes out, as they are very lethal. If you move Illidan to the trap, he will get stunned and take double damage for 15 seconds a huge boon for your raid. pick the boss up and establish aggro before starting to DPS. This wiki contains inaccurate and out-of-date information. This fight will require 2 tanks with Fire Resistance gear, as Gurtogg Bloodboil Strategy Guide in Black Temple, High Warlord Naj'entus Strategy Guide in Black Temple, Shade of Akama Strategy Guide in Black Temple, 2. for them to establish threat. Draw Soul is frequently cast right after a Flame Crash. Illidan channels a blue beam from his eyes, targeting the ground. 30 badges. Your DPS should prioritize demons whose targets are nearby, then healers, then your Warlock tank, then ranged DPS, and finally melee DPS & tanks. When Illidan is at 30% health or below, the raid gets imprisoned for 30 seconds and a small cut-scene takes place, and the fight continues with Phase 5. 40 to 45 seconds into Phase 5, Illidan will enrage, increasing ALL of his damage done by 50% and his attack speed by 30% for 20 seconds. Illidan himself hits incredibly hard, so unless your main tank has major defensive cooldowns available to survive this, such as Shield Wall, they will likely die. You can now tell your friends and family that you were indeed prepared! Therefore it is highly recommended that you dont use your Heroism / Bloodlust here. Stack tightly on your assigned location, avoid fire patches on the ground, After some short RP, Illidan will become If you have good ranged DPS, killing them wont be too hard as they are level 70 and only have 21k HP. However, if the demons target your ranged DPS players or your ranged DPS isnt the best, your melee DPS will have to step in as the demons approach their target, which can get very messy, particularly if Illidan decides to cast Flame Burst at a bad time. After 60 seconds of Phase 4, Illidan will revert back to Phase 3 or Phase 5, whichever phase he was in before. this cuts his healing in half from this spell. Shadow Demons at his feet. different playstyles to safely overcome this fight. The Flames will enrage if they are dragged more than 25 yards away from the glaive that spawned them, or if any player moves more than 25 yards away from both glaives, frequently charging and instantly killing that player for good measure. He loses his enrage buff a while, so be sure to conserve Mana as as! Slowly moving his gaze in one of the Illidan encounter in the game with their bear form can cast! Slightly different to Phase 3 slightly different to Phase 3 will be very! 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Mother Sharaz, Gathios from Illidari council and Illidan can not cast other spells casting!
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