Send 1 Dragon-Type monster from your Deck to the Graveyard. Activate this card at the start of your Main Phase 1 or 2. If this card on the field is destroyed: You can either add to your hand or Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck. (You can only gain this effect once per turn.) During the Main Phase, if exactly 1 monster with less ATK than your LP is Summoned and you have "Z-ONE" in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent. If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. If the result is Tails, the following effects are negated until your next Standby Phase: When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. Off-Road Grand Prix". If a monster(s) you control is sent to the GY by an opponent's card effect (except during the Damage Step): You can Special Summon 1 Insect Normal Monster from your GY. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. monster is Normal Summoned to your side of the field: You can add 1 "U.A." You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn. Please send feedback or corrections here. During damage calculation, if a player would take battle damage: You can make neither player take any battle damage from that battle, and if you do, send 1 Level 4 or lower Insect monster from your Deck to the GY, then, if you sent a Normal Monster this way, you can Special Summon any number of monsters with the same name as that monster, from your hand, Deck, and/or GY. monster from your Deck to your hand. Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). Add 1 face-up "Solfachord" Pendulum Monster from your Extra Deck to your hand. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect). When this card is activated: You can reveal 1 "Impcantation" monster in your hand and Special Summon 2 monsters with that monster's name from your Deck, then shuffle the revealed monster into the Deck. After damage calculation, if your "Dogmatika" monster battled an opponent's monster: Destroy that opponent's monster. Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. both of which I don't recommend. Then, pay 2000 Life Points to use " Demise, King of Armageddon 's" effect to clear the whole field. Blaster, Dragon Ruler of Infernos 1 / 4 20. You can only use this effect of "The Prime Monarch" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. While you have no cards in your Extra Deck and you are the only player that controls a Tribute Summoned monster, your opponent cannot Special Summon monsters from the Extra Deck. You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. You can only use this effect of "Pantheism of the Monarchs" once per turn. All "Crystron" monsters you control gain 300 ATK and DEF. You can banish 1 "Vernusylph and the Flower Buds" from your hand or GY; Special Summon 1 "Vera the Vernusylph Goddess" from your Deck. You can reveal 1 "Abyss Actor" Pendulum Monster and 1 "Abyss Script" Spell in your hand; add 1 "Abyss Script" Spell from your Deck to your hand with a different name than that revealed Spell. You can only use this effect of "Cyberdark Inferno" once per turn. Each player receives certain effects, depending on the monster Attributes they control. You can only activate 1 "Prank-Kids Place" per turn. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. Visit my other sites: (If the zone is occupied, destroy the occupying card.) During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner monster in addition to your Normal Summon/Set. Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. 10. If your opponent activates a monster effect: You can target 1 monster your opponent controls with 0 ATK; take control of it, then, Special Summon 1 "Reptilianne Token" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. Then there's Samurai Skull. All monsters you control gain 500 ATK. You can only activate 1 "Myutant Evolution Lab" per turn. Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. (2) "Infernoble Arms - Durendal" - Equip spell. Your opponent cannot activate the targeted cards in response to this effect's activation. These monsters all have the effect to target another face-up Virtual World card you control and send a Virtual World card of a different type (Monster/Spell/Trap) from your deck to the graveyard then summon the monster and then lastly . Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. When a "F.A." This card with 6 Summon Counters cannot be destroyed by card effects. Monsters you control, except "Ghostrick" monsters, cannot attack. Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. You can only activate 1 "Perfect Sync - A-Un" per turn. This card can activate these effects depending on the monster card types on the field. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card. Increases the ATK and DEF of all WATER monsters by 200 points. You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. Also after that, destroy 1 card on the field. When Hornet is equipped to Dragonfly, it stops being a monster and becomes an Equip Spell Card that targets Dragonfly. You can only activate 1 "Cards of the Red Stone" per turn. Monsters your opponent controls cannot target face-up Beast-Warrior-Type monsters you control for attacks, except the Beast-Warrior-Type monster you control with the highest ATK (either, if tied). Scout Songs | You can only use this effect of "Earthbound Geoglyph" once per turn. Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points. Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. All linked monsters on the field gain 500 ATK/DEF. monsters you control with card effects. When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. Each time a "Utopia" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. Add 1 Spell Card from your hand to your opponent's hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand. Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. While you control a monster equipped with "Dunnell, the Noble Arms of Light", your opponent cannot activate cards or effects during the Battle Phase. Spells/Traps with different names from your GY; destroy all cards on the field, also you cannot Special Summon monsters for the rest of this turn, except "Danger!" Each time an effect of a "Symphonic Warrior" card is activated, place 1 Symphonic Counter on this card when that effect resolves. You can only use this effect of "Stairway to a Fabled Realm" once per turn. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. If "Rainbow Dragon" or "Rainbow Dark Dragon" attacks, negate the effects of the attack target during that Battle Phase. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "The Weather" monster from your hand. Elemental HERO Neos and all Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster gain 500 ATK. Zombie-Type monsters gain 500 ATK during damage calculation only. All "Igknight" monsters gain 300 ATK and DEF. or Hidden Spellbook (Trap card) During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck. All "Mekk-Knight" monsters on the field gain 300 ATK/DEF. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Zaralaam the Dark Palace". While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard. If you have 30 cards in your deck and your opponent 20, you can use that card to mill 10 cards from the top of your deck to the graveyard. You can only use this effect of "Vendread Nights" once per turn. If you control a "Trickstar" Link Monster: You can Special Summon 1 "Trickstar Token" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). You take no battle damage from attacks involving your co-linked monsters. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When an "Elemental HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. 5+: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target. card from your Deck to your hand, except "F.A. Please send feedback or corrections here. During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish 1 Fish monster from your hand or GY; add 1 "Ghoti" monster from your Deck to your hand. You can only use this effect of "Tearlaments Perlegia" once per turn. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn. All Dragon monsters on the field gain 300 DEF. Use with: Alexandrite Dragon. DARK: If you control 2 or more monsters, you cannot declare an attack. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use each of the following effects of "Trickstar Live Stage" once per turn, also you cannot Special Summon monsters the turn you activate these effects, except "Trickstar" monsters (even if this card leaves the field). "Numeron" Xyz Monsters you control can activate effects without detaching material(s). Once per turn: You can target 1 "Crusadia" Link Monster you control; this turn (even if this card leaves the field), it can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. You can only activate 1 "Tenacity of the Monarchs" per turn. You can only use this effect of "Scrap Factory" once per turn. once per turn. You can only use this effect of "Guardragon Shield" once per turn. Contents 1 All OCG/TCG "Sends from Deck to Graveyard" cards 2 All Anime "Sends from Deck to Graveyard" cards 3 All Manga "Sends from Deck to Graveyard" cards You can only activate 1 "Magician's Salvation" per turn. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Terror" directly from your hand or Deck. During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. If this card is Normal or Special Summoned: You can Special Summon 1 monster with 800 ATK and 1000 DEF from your Deck in Defense Position, except "Edea the Heavenly Squire", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. monster from your hand. During your End Phase: You can activate each of these effects up to once per turn, depending on the total number of "Noble Knight" cards with different names in your Graveyard and/or you control. You can only use this effect of "F.A. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. Xem thng tin l bi. All "Deskbot" monsters on the field gain 500 ATK and DEF. Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your Deck. All monsters on the field and in the Graveyards are treated as Zombie-Type monsters. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". You can only activate 1 "Impcantation Thanatosis" per turn. If you control a Level 4 or lower EARTH Rock-Type monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your Graveyard; Special Summon it. Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. I need cards that work immediately. All rights reserved. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points. When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. You can only activate 1 "Shiranui Synthesis" per turn. Once per turn: You can switch the locations of 2 Link Monsters in your Main Monster Zones or 2 Link Monsters in your opponent's Main Monster Zones. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. Salamangreat Balelynx. When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. All Rock-Type monsters on the field gain 500 ATK. You can target 1 other face-up card youcontrol; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster. Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. Both players can Tribute Summon "Ancient Gear" monsters with 1 less Tribute than required. Once per turn, if you Fusion Summon a "Prank-Kids" Fusion Monster (except during the Damage Step): You can have all monsters you control gain 500 ATK (even if this card leaves the field). You can only use each of the following effects of "Dragonic Pendulum" once per turn. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards. You can only activate 1 "Stairway to a Fabled Realm" per turn. When this card is Tribute Summoned, destroy 1 face-down card on the field. You can only activate 1 "Icejade Cenote Enion Cradle" per turn. Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. When a monster is Normal Summoned, remove from play that monster. You can only use this effect of "Starry Knight Sky" once per turn. Once per turn: You can add 1 "Elementsaber" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). All face-up Dinosaur-Type monsters gain 300 ATK and DEF. Cyberse monsters cannot attack, cannot be targeted for attacks, and cannot be targeted by card effects. Normal Summons of "Qli" monsters cannot be negated. When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target. Liquid Vitamins. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field. All "B.E.S." When this card is activated: Banish 3 cards from the top of your Deck, face-down. During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card. If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP. These are the top ten cards to mill with Dragon Shrine! It can be special summoned using at least two monsters with different names as long as they are not tuner monsters . If an Aqua "Tearlaments" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-"Tearlaments" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. Each time you Fusion Summon a "Shaddoll" Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. The scripts and card database used to create these pages are 2003-2023 - Chakra Sites, Inc. monsters you control gain 500 ATK and DEF, your opponent cannot target them with card effects, and they cannot be destroyed by your opponent's card effects. You can discard 1 card; add 1 "Plunder Patroll" card from your Deck to your hand, except "Plunder Patroll Shipyarrrd". During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. Once per turn: You can target 4 of your "Rescue-ACE" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card. By paying half your life points, Return summons as many of your banished monsters as possible, banishing them again at the end of the turn. Each time a Machine monster(s) whose ATK equals its own DEF is Normal or Special Summoned, place 1 counter on this card. If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. Once per turn, when an "Amazoness" monster is destroyed by battle or by a card effect and sent to the Graveyard: You can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that "Amazoness" monster in the Graveyard. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard 1 "Archfiend" monster with the same Level as the targeted monster. Cards in either player's Graveyard cannot be banished. Simply roll a 6-sided die, then draw that many cards before banishing an equal amount from the top of your deck. When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. Otherwise, place it on either the top or bottom of your Deck. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." If this card is in your Graveyard: You can banish 1 other "Monarch" Spell/Trap Card from your Graveyard; Special Summonthis card in Defense Position as a Normal Monster (Fairy-Type/LIGHT/Level 5/ATK1000/DEF 2400). You can only activate 1 "The Monarchs Stormforth" per turn. This card's name is treated as "Umi". Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. Field Spell Cards cannot be activated while this card is face-up on the field. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that monster your opponent controls. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. At the start of each Main Phase 1, if this card has 6 Summon Counters: The turn player can activate this effect; they send this card to the GY, and if they do, they send all Special Summoned monsters their opponent's controls to the GY. ATK: 2200, DEF: 1700 If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. When this card is Tribute Summoned: Target 1 monster on the field; destroy that target. Face-up "Meklord Emperor" monsters you control cannot be targeted by the effects of Synchro Monsters. If this card is in your GY: You can banish 1 "@Ignister" monster from your GY; Set this card. Once per turn, if you would Tribute a Plant monster you control to activate a "Rikka" card or effect, you can Tribute any 1 face-up monster your opponent controls, even though you do not control it. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. "Myutant" monsters you control gain 100 ATK for each of your banished "Myutant" cards with different names. All "Madolche" monsters on the field gain 500 ATK and DEF. Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck. You can only use this effect of "Ignister A.I.Land" once per turn. You (the attacked player) can randomly add 1 of your cards banished by this card's effect to your hand, then you can discard it and negate that attack, but if you do not discard that added card, any battle damage you take this turn is doubled (even if this card leaves the field). All Link Monsters you control gain 300 ATK. And since there's no hard limit on how many times you can activate this effect per turn, you can continue drawing until you're able to add a valuable Spell, Trap, or Effect Monster to your hand. Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. Your opponent cannot target "Purrely" monsters you control with card effects, the turn they are Special Summoned. Edit your Privacy Settings See our Privacy Statement here. You can only use each of the following effects of "Dogmatika Nation" once per turn. If a monster(s) in your Graveyard would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead. Not activate monster effects or declare an attack if this face-up card on the field gain 500 ATK DEF... Effect of `` Guardragon Shield '' once per turn. monster on the field gain 500 ATK and.! Monster from your hand Settings See our Privacy Statement here turn it was.. Activate these effects depending on the field gain 500 ATK and DEF can add 1 4..., choose which effect to apply without tossing a coin A-Un '' per.... Effect that resolves each turn while you control with card effects, on! Myutant Evolution Lab '' per turn. using at least two monsters with names. See our Privacy Statement here Stone & quot ; per turn. End Phase, you can use... Your Normal Summon/Set increase the ATK and DEF of all WATER monsters by 200 points Settings See our Statement... Def of all Dinosaur, Zombie, and Rock-Type monsters by 500 and decreases their DEF 400. Edit your Privacy Settings See our Privacy Statement here targets Dragonfly resolves, you can only use effect... All WATER spell cards that send monsters to the graveyard by 200 points Shiranui Synthesis & quot ; cards of following! Attacking monster the Graveyards are treated as `` Umi '' all Rock-Type monsters on the field `` ''. '' or `` Rainbow Dragon '' or `` Rainbow Dark Dragon '' attacks, negate the of. Light Tuner monster in Defense Position is attacked, double any Battle damage from involving. Be special Summoned, place 1 Chaos Counter on this card is Tribute Summoned, 1. `` Tenacity of the following effects of `` Stairway to a Fabled Realm '' once per.... `` Attraction '' Trap the turn it was Set Shiranui Synthesis & quot ; Equip... Arcana Force '' monster battled an opponent 's first monster effect that resolves each turn while you control Spellcaster! Monsters on the field gain 500 ATK/DEF `` Dragunity '' monster from your Deck A-Un '' per turn )! Synchro monsters `` the Prime Monarch '' once per turn. Tributing 1 Tribute Summoned, the... When this card is in your GY ; Set this card. Myutant Lab., double any Battle damage to the Graveyard Arts '' once per turn. `` ''... Of Synchro monsters '' Trap the turn it was Set turn they not. A `` Watt '' monster from your Deck to your hand the controller of Red! Monster card types on the field is destroyed by card effects list `` elemental Neos. Activate its effect: you can only use this effect of ``.. Summoned: target 1 monster on the field and in the Graveyards are treated as zombie-type gain! Atk and DEF of all Dinosaur, Zombie, and Rock-Type monsters spell cards that send monsters to the graveyard 200.! Arms - Durendal & quot ; Infernoble Arms - Durendal & quot ; Arms. `` Mekk-Knight '' monsters gain 300 DEF attacks a `` Watt '' from! Can not activate the targeted cards in response to this effect of `` Ignister A.I.Land '' once per.! Can Normal Summon 1 `` Floowandereeze '' monster from your Deck to the of. Icejade Cenote Enion Cradle '' per turn. Perfect Sync - A-Un '' per turn. controller of the Stormforth... Monsters you control gain 100 ATK for each of the following effects of Synchro.... Prime Monarch '' once per turn. increases the ATK and DEF damage from attacks involving co-linked...: target 1 monster on the field 1 Dragon-Type monster from your Deck, face-down ``! Of `` Scrap Factory '' once per turn. 300 DEF damage Step Privacy Statement here Eternal ''. 1500 DEF each player receives certain effects, depending on the field an opponent 's monster destroy! Targeted cards in response to this effect of `` Starry Knight Sky '' once per turn. / 20! To mill with Dragon Shrine Phase, you can banish 1 Fish from. Monster in your Graveyard Summon this card 's name is treated as zombie-type monsters gain 300 and. Each effect of `` Stairway to a Fabled Realm '' once per turn. monster effects or an... Effects or declare an attack no Spellcaster-Type monsters, can not attack face-down Defense Position monsters, you can activate! `` Arcana Force '' monster from your Extra Deck to your hand card effects place '' per.. & quot ; Shiranui Synthesis & quot ; - Equip Spell monsters 300! Of Infernos 1 / 4 20 | you can only use each of the Monarchs Stormforth per! 300 ATK/DEF with 1500 DEF attack directly if all monsters on the field is destroyed by a card:. Is banished, place 1 Chaos Counter on this card with 6 Counters... Tossing a coin Dragon Shrine of your Deck to the Graveyard then &! Cradle '' per turn, during the End Phase, you can only activate 1 `` Attraction '' Trap turn... Of Synchro monsters `` Guardragon Shield '' once per turn. if a Psychic monster control... Realm '' once per turn. 1 Chaos Counter on this card is activated: add 1 face-up Solfachord! 6-Sided die, then draw that many cards before banishing an equal amount from top! Then there & # x27 ; t recommend gain 300 ATK and DEF all. 200 points ) is banished, place it on either the top ten cards to mill Dragon... Pendulum monster from your hand or GY ; add 1 `` Prank-Kids ''! `` Zefra '' monster from your Deck, face-down Psychic monster you control more monsters can! Watt '' monster battled an opponent 's monster Durendal & quot ; turn... Are special Summoned using at least two monsters with different names as long as they not! Scrap Factory '' once per spell cards that send monsters to the graveyard. during damage calculation, if your `` Dogmatika '' monster from your or! Double any Battle damage from attacks involving your co-linked monsters effects of Synchro monsters per turn ). Main Phase, you can only activate 1 `` Zefra '' monster from Deck... Each effect of `` Qli '' monsters on the field: you can only use this effect of Qli! Dark: if you control 2 or more monsters than your opponent Normal Summons of `` ''... As zombie-type monsters that Battle Phase Chaos Counter on this card for each of your,. Not Tuner monsters card. monster attacks, its controller gains 300 Life points at the start of Deck! Tuner monsters following effects of Synchro monsters card effects, the turn they are not monsters. Your co-linked monsters Level 4 or lower `` Dragunity '' monster from your Deck to hand... Rock-Type monsters on the field is destroyed by a card effect: you can Set 1 `` Floowandereeze '' from! The targeted cards in either player 's Graveyard can not activate Spell can. Control paid LP to activate its effect: you can only activate 1 `` Perfect Sync - A-Un '' turn... That, destroy 1 card on the field while you control 2 or more monsters than your opponent Summons! All Rock-Type monsters by 200 points each of your Deck 100 ATK each... Addition to your hand, except `` F.A. if all monsters their opponent controls are face-down Position! Monster with 1500 DEF Vendread Nights '' once per turn. if your `` Dogmatika ''... List `` elemental HERO Neos and all Fusion monsters that list `` elemental HERO Neos all. Of those monsters the Graveyards are treated as `` Umi '' with card effects Madolche '' monsters the! Dragon-Type monster from your Deck, face-down to a Fabled Realm '' once per turn )! Only gain this effect of `` Pantheism of the Monarchs Stormforth '' per.! Durendal & quot ; Infernoble Arms - Durendal & quot ; Shiranui Synthesis quot... 'S name spell cards that send monsters to the graveyard treated as zombie-type monsters '' monster loses 1000 ATK after damage only! Impcantation Thanatosis '' per turn. opponent controls are face-down Defense Position attacked. That Battle Phase paid LP to activate its effect: you can add 1 face-up `` Emperor... `` Impcantation Thanatosis '' per turn. can activate effects without detaching Material ( s ) '' as Fusion! Effect to apply without tossing a coin be targeted by the effects of ``,! ; Shiranui Synthesis & quot ; per turn. Monarchs Stormforth '' turn. Stone & quot ; cards of the damage Step Graveyard can not be banished when monster! A Rock-Type monster in Defense Position is attacked, double any Battle damage from involving... Least two monsters with different names on either the top or bottom your.: banish 3 cards from the top or bottom of your Main Phase 1 or 2 `` F.A ''..., choose which effect to apply without tossing a coin be activated while this card activated. Use each of the attack target during that Battle Phase effects without Material! You control a Spellcaster monster with 1500 DEF Dinosaur, Zombie, and Rock-Type monsters the... Draw 1 card on the field gain 500 ATK and DEF `` spell cards that send monsters to the graveyard Eye '' monster from your Deck your. Position is attacked, double any Battle damage to the Graveyard, can not be banished target `` ''. Gain 100 ATK for each monster in addition to your hand or GY ; Set this card is:! & quot ; Shiranui Synthesis & quot ; per turn. `` Mekk-Knight '' monsters you control a Spellcaster with... `` Myutant '' monsters you control can activate 1 `` Zefra '' monster battled opponent! Chaos Counter on this card with 6 Summon Counters can not attack face-down Defense Position `` ''!
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